Blights Edge: Wolfsong
(Note: if you want the full timelines for any of these besides the Age of Empires, ask)
Age of Dawn ???-90,000 BR
The Age of the Dawn is shrouded in mystery. It is in this age that the world and most of its races were formed and the Gods walked in manifest form.
No written histories exist from this period; indeed, all that is known about this age comes from religeous accounts. A few verbal accounts exist, though these are usually dismissed as mythology without archeological evidence to back them up.
Age of the Gods 90,000-60,000 BR
The age of the Gods is characterised by increased divine activity on the Prime as a whole, not limited to small groups. Indeed, in this age more than any other the Gods seem to have taken an active interest in Istaria and its inhabitants and even ocasionally walk among them, although they adopt home planes from which they manage their interests remotely.
Additionally, the Living Races continue to develop socially and in some cases technologically. The Dragons arrive during this age and begin the documentation of recorded history. Several methods of historical ordering are used in this age and were only later revised into the present-day system. Unlike the previous age, a great deal of archeological evidence of this time period exists.
Age of The Dragon 60,000-10,000 BR
The Age of the Dragon is characterised by further development of the Living Races, and the beginnings of interactions between them. The first racial conflicts begin to occur during this age, as well as the establishment of most of the defined borders recognised today.
During this age the Living Races begin to embrace civilisation. Previously, most led a nomadic or hunter/gatherer existence. Dragons and Satyr rise to prominence during this age; early to establish civilisations, they are quick to take advantage of the growing races around them.
Recorded here also is the first organised use of magic.
Age of Endless Winter 10000 – 2000br
The Age of Endless Winter began shortly after the Dikiana Impact event. After the meteoric impact in the shallow seas far off the coast of Selen, a cycle of heavy volcanism was triggered throughout mainland Aradoth. Blotting out the sky with ash, winters over the final years of the Age of the Dragon became longer and harsher, causing crops to fail and sparking mass migrations. Hardest hit were the Elves, who were forced to migrate out of the Selen region and into Tazoon.
This age was characterised by the bipedal races struggling to survive in a suddenly and violently changing world, as well as a marked decline of the Draconic race as tensions grew and began to divide the populace. Major political and racial shifts occoured, as well as the loss of cohesion in the established scholarly and magical bodies of the world.
It is, however, only chronicled reliably and permanently by the dragons.
Age of The Sorcerer 2000-212BR
The Age of the Sorceror is characterised by a massive expansion of the Orders of Magic. As magical research and development had become steadily more and more accepted during the previous era, the potential of the schools of magic was realised and capitalised upon during this age.
The shattered remnants of Humanity especially were quick to capitalise upon this. With the larger part of their society razed by the Lunus, Human civilisation was thrown into disarray. Ashlandar Vandus rose to prominance early in this age, ruling more by force of personality than any innate skill. He gave the Humans a home in the Dalimond Penninsula, and helped fend off their enemies who might otherwise have brought about their downfall entirely.
Technically, it includes the age of endless winter
Age of The Lamentations 212BR-10AR
The Age of Lamentations is characterised and almost entirely dominated by the Great War against the Withered Aegis.
The war began at the end of the Age of the Sorcerer. Following the events leading to the expulsion of Necromancers and Blood Magic practitioners from human society, a great many talented magicians found themselves displaced. Though Niatha Moraven’s Deal offered them a new path in the creation of the Fiends, splinter groups of the Executive Office rejected this offer and struck out into the far east. In time they took the name Withered Aegis for themselves, reflecting both pain at their exile and the role they had previously taken in guarding humanity against threats both without and within.
Several decades passed, marking the founding and construction of Kirasanct in which the Withered Aegis were neither seen nor heard of. Indeed, aside from the magical collages picking up the pieces of their excision, the beginning of the Age of Lamentations is entirely unremarkable.
Age of Empire 10AR to Present
January, 11 AR: The Charters pertaining to the Pact are ratified by all races except the Fiends and the Lunus. Under the Pact lies provision for the formation of an Imperial Administration and the Republic of Istaria which will be used to coordinate the war effort against the Living Races.
March: Withered Aegis counterattack against the settlement of Feledan, attempting to reclaim it by storming the walls and un-doing most of the reclemation efforts. The situation is barely salvaged by the arrival of Human ships, which bombard the city wholesale and level much of it. Saris crews are sent in to help with the reclamation effort.
July: A third attempt to re-take Rachival is made, this time by a combined force of Sslik and Humans. The Humans manage to teleport the army onto the plateau and get inside the range of the artillery, re-taking the business district and Corium Hotel, but the force of numbers turns against them and they make an organised retreat. Casualties are amazingly light.
October: Crops in southern Tishlar fail for the third year consecutively, bringing renewed hunger to the peoples of Dalimond Penninsula.
February, 12 AR: After extensive research and gruelling training, the first Legion of the Imperial Army is ready for battle. Named the Avenging 1st, they are immediately deployed to conduct a mop-up operation near Mithril’s Anvil and exceed all expectations. The Imperial Administration immediately commissions two hundred Legions of varying strengths.
March: Kwellians launched from the still occupied vastness of Feledan Forest land in the Granitefall Mountains and harass isolated draconic settlements.
December: Ports at Dalimond and Kion are partially demolished and re-built to accomodate the construction of larger ships. Lumber mills work overtime to supply the industry.
February, 13 AR: A massive contingent of Dryad is sent to Dalimond to help relair the diseased and blighted landscape. Within the year Dalimond is producing corm again; the once breadbasket of Istaria still lacks enough farmers to make use of the land however.
April, 14 AR: Redscale Company founded
August: King Dralnok Hammerfist of the Dwarves takes 200 of his personal bodyguard and marches east for unknown reasons. The force is never heard from again and presumed lost. Without the Hammer of Kings, the Dwarven line of succession is broken; they elect a council of stewards to rule in the king’s stead.
May 15 AR: Gnomes finish the building of New Rachival. They make the design of their teleporters available to all races.
June: Legions 2-20 of the Imperial Army are ready for deployment.
August: Fiends ratify the Pact after much discussion and the assassination of several outspoken opponents. Pressured by the Half-Giants, they agree to contribute their magical knowledge and ban the practice of Necromancy amongst their numbers.
March, 16 AR: Legions 5, 9, 13 and 14 of the Imperial Army are deployed to Feledan to help secure the forests there. They are supported by Dryad home-defence forces and over 3000 Druids of various orders.
April: Acting under orders of the Imperial Administration, Satyr, Dryad and Helian researchers begin to implement rituals to improve the fertility of the Living Races, hoping to replace horriffic combat losses. Use of magical birth control is banned.
February, 17 AR: Gnomes and Humans working in cooperation develop mechanical threshers and harvesters to help cover the shortage of manpower in the Agricultural industry. Productivity in the first year of use goes up by 1100%.
July: Legions 20-34 of the Imperial Army are trained and ready for deployment.
April, 20 AR: Ports at Dalimond develop and launch the first ships-of-the-line. Production of these quickly takes precidence over more traditional designs.
September: Rationing officially ends for the first time in 113 years.
October: Aegis forces attack and destroy the outpost at Harro. Blight Hounds tear through the defenders, prompting the construction of even better fortifications.
December: 5th Legion ‘The Fighting 5th’ Imperial army vanishes without trace whilst on partol in the Feledan hinterlands. No evidence of a fight can be found.
May, 22 AR: The 6th Siren fleet of the Withered Aegis attacks and burns Mahagra and Drift Point, prompting a major build-up of forces on the northern front.
August: A gigantic force of Gifted and mercenaries assault the occupied town of Selen in a combined land, sea and air campaign lasting for over a year. Despite being less than a tenth the size of the forces arrayed against them, the Gifted harass, divide and pick off the Aegis forces in a masterful display of Defeat in Detail. The campaign will becom textbook material for Imperial Army primers.
November: Aegis forces retreating from their rout at Selen attack the town of Old Oaks and are thrown back by the 31st Legion. Survivors make for the Eastern Deadlands; Living Races do not pursue.
December: Founding of the town of Istaria’s Union as a refuge for crippled and retired soldiers of all races.
January, 23 AR: Lunus opt to join the Pact. Though they’ve been contributing forces to the war, they distrust the Imperial Administration.
February: Legions 35-100 are ready for deployment. 2nd and 3rd Fleets also beging thir commission in this year.
March, 26AR: small group of gnomish researchers attempt to gather samples and information from Old Rachival. Led by PortalMaster Terfa Gristgear and Professor Emmet Gristgear, former refugees, the group seeks to learn more about blight and it’s relation to portal tech. They maintain contact for a time but all contact with the team is soon lost. Search parties find no evidence and soon turn to other matters.
June, 26AR: The first apparent blight gate in use is found by a Lunus scout team off the Western Coast of Dralk. It is hushed up and the gate core stowed away in a vault somewhere, later to enter the claws of the Helian college and Ludwig Gristgear.
July, 27 AR: After a reletively peaceful period of rebuilding and repopulation, the Living Races launch their first concentrated assault on the Withered Aegis. The target is Harton Valley: a fortress of the Aegis.
September: Living Races assault the Western Deadlands, but large forces of Aegors push them back by transforming the battlefield into a virulent toxic sludge. Undead counterattacks around Kirasanct result in inconclusive skirmishing.
October: A large force of artillery from Harro opens fire on the Great Barrier with support from Dwarven and Sslik sappers and Gnomian flying machines. Three weeks of concentrated bombardment and undermining manage to crack the fortifications, but inflict little other damage; the wall seems to repair itself.
November: Bombardment continues. Saris and Satyr commandos launch strikes on control nodes for those forces outside of the wall, distracting Aegis attempts to flank the attacking force.
December: Half-Giants land forces in Trandlar to scout the extent of Aegis presence there. Using flat-bottomed boats they strike deep inland.
February, 28 AR: 1st, 2nd, 4th and 8th Fleets of the Living Races launch an attack on the Northern Deadlands from Mahagra. After smashing through the Aegis guardships and landing forces on the isles, they find the concentrations of Blight far in excess of the protection they brought. They also severely underestimate the extent of the Northern Deadlands themselves. Within days the landed forces are decimated. Aegis artillery that was hidden in underground caves is brought up at night and bombards the attacking fleet, sinking the majority ofthe 4th fleet. The Living Races fall back for emergency repairs.
March: Aegis forces match out of the sea and attack Mahagra and Kion. Though the attacks do little damage, they draw forces away from key areas…
March: Blights Edge: Wolfsong Begins